Made in two days during European Permacomputing Jam by Fabbula from Paris Hub (ICAN+ENSAD).  So it's still a bit broken - might fix that later.

A narrative game structured as an interview for a day trader position.

Market volatility, unethical decisions, support for polluting industries, and the militarization of technological innovation are part of the offer.

The game explores the semantic overlap between physiological resistance and resistance as activism. It frames the job interview as a 'resistance to violence' test, tapping into the player’s ambition to succeed, while simultaneously highlighting their gradual acceptance of a system in which technology contributes to violence.

But remember "Playing the game is letting it exist"!

Published 4 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorStellaykv
GenreInteractive Fiction, Simulation
TagsAtmospheric, decker, Experimental, Indie, Narrative, Pixel Art, Point & Click, satire, Story Rich

Comments

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Énorme poulet bravo à vous j'ai adoré le concept ❤

Very atmospheric, and a wonderful use of Decker's capabilities!

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Oh! Thank you so much 💛  Decker is such a great & fun platform !

I'm very glad you're enjoying working with it. Please don't hesitate to reach out if you ever need assistance!

I loved the end loop, as a former corporate employee this game really hit close to home… Glad I chose to “leave”, both IRL and in here!

Thank you Nino <3 

really good game congrats!

Aesthetic is great and the vacuity of the endless gameplay loop makes it profound. Even the title screen has meaning, diy 'till i die!

Merci !!!!

(1 edit)

THE SOUND DESIGN IS SO GOOD ! Great game !

(+1)

Thanks! Sound design is the part where I'm usually the weakest in 👉👈 means a lot.

I have not played the game yet, but this is the best title for a game.

Okay, played it! Good work - particularly the soundscape helps to create the world. Just a note - Blood in the Machine is a book about the luddites. People today think they were anti technology, but it's actually a successful labor movement that was later smeared to make them look scared of technology. I don't personally think anti-technology is what we want - we want to control the use of technology, not give up on it just because it's used to maximize profit under our current society. Games can help us imagine that future.

Thank you!

For the end ressources (where links are a bit broken, sorry), I tried to privilege action you can actually apply. Some of them are really radically anti-tech and some other aren't that much (but focus on the idea that "knowledge is power"). Example is Seven Grams, an augmented reality app that tells you about Congo minings of rare metals for phones, directly from your own phone. (We're creatures of paradox and that's what's beautiful about us.)

Also, Luddite reference is actually about the Luddite Club which is a different movement haha.

this was pretty short but I loved everything about it, the aesthetic, the title, the resolution... i have no notes XD

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🙏💕 you should try Decker, it's amazing!